Friday, November 18, 2016

Tomb finished.

After 3 weeks on half time, I am done with the Tomb.
I learned a lot from this project, like thinking more about texel density earlier and locking down cameras for beauty shots during the blockout to be able to focus on the right details and composition elements.

I had a lot of nice feedback and help from great alumni from my school. Thank you!

Next week its on to a new project.

 Up vector shader for the sand.
Concept overpaint done week 1.

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